Animal Groups BR

Arachnid
"This is a moment to be savoured my sweetling. Not rushed over. Not fumbled. But look. You've spoiled it now. You've robbed it of it's fun."

- Madame Mist Madame Mist is a Child of the Spider, a mysterious tightly knit group of sorcerers who specialise in using spiders in combat. For centuries Madame Mist and her fellow co-conspirators have been plotting to elevate sorcerers to rule over the mortals with a plan in place to goad the Warlocks into attacking a mortal city and sorcerers in to save the day. As part of this aim she was able to manoeuvre her way into being an elder in the Irish Sanctuary and get the sanctuary relocated to Roarhaven, where she can better complete her plans.


 * -|Powers/Abilities =
 * Spider Creation: As member of the Children of the Spider, Madame Mist has the ability to create and weaponize spiders at will. In Mist's case the spiders seem to reside within her body in place of blood as when injured spiders spray out of her wounds instead of blood. The most common type of spider produced are black spiders and while they are no bigger than a normal spider, Mist can create hundreds and thousands of them at once. The sheer volume is enough to overwhelm and pin down a person and the spiders will attempt to crawl into their mouth and nose to suffocate them. They will also inject their target with venom and while one spider bite is not lethal or even dangerous thousands of them quickly add up to make a person sluggish. Madame Mist can also create smaller white spiders with an even more potent venom, one bite from them and the victim is almost instantly paralysed with death not long after.
 * Superhuman Strength: Mist has also shown to have superhuman strength able to overpower a remnant possessed Tanith Low and throw her across a room and strike someone with enough force to send them flying.
 * -|X Factors =
 * Experience 

Madame Mist, like many sorcerers, is centuries old however the actual extent of her combat experience is unknown. Mist rarely engages in combat during the series only do so when forced into it and she seems to prefer operating behind the scenes rather than actively taking part in combat.


 * Combat Ability 

That being said when she does fight Madame Mist has proven herself to be a pretty skilled combatant. She was easily able to defeat Tanith Low in a fight and was able to match and surpass China Sorrows, a four hundred year old sorcerer with a length combat history in a battle, forcing her to resort to a suicide move to defeat her.


 * Stealth 

Mist shows no proficiency or deficiency in traditional stealth. In terms of social stealth she stands to stand out in a crowd because of her unusual attire.


 * Composure 

Mist is incredibly calm and unfazed at all times, barely ever raising her voice or showing anger or annoyance at anything and even when severely injured is able to maintain her composure. The only time she ever breaks her calmness is at the loss of a large number of her spiders.


 * Brutality 

Mist is willing to do anything in order to further her goals and has no qualms with killing in order to do so.

Bird
"If I was your punishment, you'd already be dead."

- Kassandra Kassandra is one of the possible protagonists of Assassin's Creed Odyssey. Born to Myrrine and Nikolaos of Sparta, she was descended from Leonidas I on her mother's side and as such was expected to be a great warrior from a young age. When Kassandra was five her younger brother Alexios was prophesied by the Chorale of Delphi to bring about the downfall of Sparta and as such was sentenced to be sacrificed at Mount Taygetos. However as the priest was about to perform the drop Kassandra attempted to stop the sacrifice and in doing so pushed them both to their deaths. Condemned as a traitor, Nikolaos reluctantly threw Kassandra from the mountain as well but she survived the fall, fleeing into the ocean on a boat. She washed up on the island of Kephallonia and was adopted by a merchant named Marcus, growing up doing errands for him and starting a career as a Misthios.

As an adult she encountered a man named Elpenor who tasked her with assassinating the Wolf of Sparta, her own father. After defeating him in combat and learning he was not in fact her father, she returned to Elpenor only to be betrayed by him. Discovering Elpenor was part of the Cult of Kosmos, a group of people trying to control the Greek world she made it her mission to root out the members and destroy the cult's influence as well as trying to find out her true parentage.
 * -|Equipment =
 * Spear of Leonidas: Given to her by her mother when she was only a child, the Spear of Leonidas is the broken spear head of the spear used by Leonidas during the battle of Thermopylae. About a foot long and imbued with Isu technology it is far more durable than any standard spear, able to block powerful blows from heavy weapons. It can be used to stab or slash and is often dual wielded by Kassandra alongside another weapon.
 * Nikolaos' Sword: Taken from her adopted father after defeating him in combat, Kassandra carries his sword as his weapon of choice. It appears to be based on the Kopis and so would have been about 25 inches long and would have served primarily as a one handed slashing weapon.
 * Dory Spear: The main weapon of a Spartan, Kassandra would've been well versed in using a Dory Spear. Between 7 and 9 feet long it comes with an iron leaf shaped spear head and a bronze butt spike. As a phalanx weapon it would have primarily served as a thrusting weapon although it could also be used for slashing as well.
 * Hunting Bow: While made for hunting wildlife, Kassandra would also use this bow in combat as well. It was a wooden bow with iron tipped arrows.
 * Spartan Armour: For this battle Kassandra will be wearing Spartan armour. It consists of a bronze curiass, bronze gauntlets, bronze leg greaves and capped off with a bronze Corinthian helmet.
 * Ikaros: Ikaros is Kassandra's pet eagle. Ikaros will fly above and ahead of Kassandra and she can telepathically see the world from Senu's perspective, allowing her to mark off targets, locate and gauge the ability of enemies and generally give a bird's eye view of an area. Ikaros can also aid in combat by swooping down and harassing a person, giving Kassandra an opportunity to strike.
 * -|Powers/Abilities =
 * Superhuman Strength and Durability:  Kassandra has been granted superhuman strength and durability from the Spear of Leonidas. This allows her to overpower opponents much physically larger and more muscular than herself and take powerful blows from creatures such as Cyclops but she still can be hurt and killed by normal weaponry. These physical advantages are also tied to the Spear so if she should lose it she would not longer have this superhuman physicality. Furthermore it also prevents her from taking "fall damage" so leaping from large heights will not harm her.
 * Skills: As with her physicality, Kassandra also has magical abilities she can get from the spear of Leonidas. These are performed via using adrenaline which for all intents and purposes is mana. Kassandra regains adrenaline in combat by striking her opponents. Unless specified otherwise all below abilities take up one bar of adrenaline with Kassandra starting with four bars. The abilities she has for this battle are as follows;
 * Shadow of Nix: When out of conflict Kassandra can become totally invisible although attacking or bumping into someone will reveal her. This ability slowly drains adrenaline over time.
 * Ring of Chaos: A sudden shocking blast which stuns enemies within a 3 metre radius.
 * Flaming Attacks: Kassandra applies burning damage to her melee weapons and arrows for 15 second.
 * Venomous Attacks: Kassandra applies poison damage to her melee weapons and arrow for 15 seconds. Poison does damage over time and also reduces the opponents attack strength.
 * Rain of Destruction: Kassandra rains down a volley of arrows in a 3 metre radius.
 * Spread Shot: Kassandra fires three arrows at once.
 * Predator Shot: This skill allows Kassandra to control the movement of her arrow after it has been fired for greater accuracy.
 * Spartan Kick: Kassandra delivers a powerful kick which sends her opponent flying. The move itself is never lethal although kicking someone off or into something will still hurt them.
 * -|X Factors =
 * Experience 

Kassandra has a lot of combat experience, having fought all across the Greek world as a Misthios which ranged from fighting against unskilled bandits, to trained Athenian and Spartan soldiers, other powerful mercenaries looking for the bounty on her head, the warriors and guards of the Cult of Kosmos and dozens of supernatural creatures such as Cyclops and Minotaur.


 * Combat Ability 

Trained from a very young age to be a Spartan and also receiving training later in life as a Misthios, Kassandra is a very skilled combatant. As well as being to defeat trained greek soldiers and bounty hunters she is also capable of matching toes with monsters such as cyclops, minotaurs and even Medusa herself.


 * Stealth 

While an mercenary by trade, Kassandra is also skilled at stealth and is able to sneak in and out of heavily guarded compounds. She also has the Shadow of Nix ability which allows her to move around unseen. In terms of social stealth Kassandra is just a normal looking woman so wouldn't stand out in a crowd.
 * Composure 

Kassandra is neither particularly composed nor particularly uncomposed.


 * Brutality 

Kassandra is willing to kill to achieve her goals although she does not go out of her way to brutalise her opponent.

Fish
"Rest my children. For soon our Mardi Gras will commence. Your time is coming."

- Baron Samedi Baron Samedi is a Cracher-Mortel in the employ of the House of Kronenberg. Arriving in Portland he began creating an army of zombies, which he creates via a poisonous spit which causes death like symptoms. While his plan initially seemed to be to cause random havoc and mayhem the creation of the zombies was merely a ruse to lure a Nick Burdhardt, a Grimm, into a trap with the aim of turning him into a zombie for the royals to use for their own nefarious purposes.
 * -|Equipment =
 * Sword Cane: Baron Samedi always carries a cane around with him with a sword hidden within which he can draw out and use as a weapon.
 * -|Powers/Abilities =
 * Poison Spit: Baron Samedi is a Cracher-Mortel, a fish like Wesen which has the ability to create a tetrodotoxin which they spit onto their victims. This poison shuts down their central nervous system and heart cells which paralyses them and makes them appear as though they are dead. However atropine and scopolamine toxins reanimate the victim in a permanently zombified state. This process appears to be fairly quick as Samedi was able to gather a large number of zombies in only a few hours. After reanimation the zombies enter a rage like state and will attack anyone they come across, with the exception of the Cracher-Mortel who can control them as he pleases. The zombies are no more powerful than any normal person although they do appear to have a much higher pain threshold, as one was shown falling from a two story building and still continue to go on a rampage and others have been shown shrugging off physical attacks like punches, although they can still be killed by normal means such as gunshot wounds.
 * Superhuman Physicality: Baron Samedi is a very physically capable individual despite his apparent old age and is able to fight on level terms with a Grimm, who are much physically stronger than a normal person. He also seemed to have no trouble leaping across shipping containers and casually shrugged off being tackled off the top of one with seemingly no injury.
 * -|X Factors =
 * Experience 

Baron Samedi is an old man and the confidence with which he goes about his work suggests he has experience in creating zombies before. Quite how versed he is in combat is unknown as he can incapacitate nearly anyone with one spit so it's unlikely he's been in much direct combat.


 * Combat Ability 

Baron Samedi only has one brief fight against Nick but even that short fight shows that he is a skilled fighter. Despite being considerably older than him he was able to fight him on level terms and even get the upperhand over him.


 * Stealth 

Baron Samedi doesn't really try to be stealthy at all, brazenly taking his victims out of hospitals and infected a bus of people in broad daylight. That being said as the plan was to lure Nick into a trap, stealth was hardly the main objective. In terms of social stealth Samedi tends to stand out because of his unusual attire and general demeanour.


 * Composure 

Baron Samedi is very confident in everything he does and maintains a positive attitude and demeanour while enacting his plan. The only time he showed any surprise was after his poison spit had no effect on an undead Nick.


 * Brutality 

The Baron has no qualms using his poison spit on anyone at any time and seems to take a sick glee in the pain the process causes to his victims.

Insect
"Just bringing you home for dinner. You're the main course!"

- Clancy Clancy grew up in a house built by his grandfather and upon learning it was scheduled for demolition as part of a redevelopment project kidnapped the councillor and attempted to feed her to his black widow spiders. Thwarted by Ben and having his home destroyed in the process his next plan was to destroy the entire city by causing a nuclear reactor to explode, intending to survive the blast with a suit made of cockroaches. He is again thwarted by Ben, his control of his bugs broken and is presumably arrested by the police. However he returns later as part of the Negative 10, where he has been mutated into an anthropomorphic insect by Dr Animo.
 * -|Powers/Abilities =
 * Bug Control: Clancy has a telepathic control over bugs which is telegraphed by his eyes glowing a green colour. Clancy has been shown controlling ants, wasps, cockroaches, termites and spiders and his telepathic control can extend to any animal, although he is only ever seen controlling bugs because of his affinity for them. Clancy can control huge swarms of bugs at a time and combine multiple swarms of bugs to attack in different ways. He has been shown controlling bugs in the following ways; using wasps to carry himself and other people, using termites to devour the floor underneath a person to cause them to fall, smashing through objects with swarms of ants/cockroaches including smashing through solid diamond, creating a bodysuit out of cockroaches to enhance his strength to superhuman levels. The bugs themselves are no more powerful that regular bugs however and can be defeated by large amounts of water or bug repellent.
 * Bug Physiology: Upon his return Clancy has been mutated into a giant bug creature and has gained several new physical abilities. Most notably is his ability to fly which enables him much greater mobility and he appears to have retained his enhanced agility from his human form. He can also now spit bees from out of mouth and has sharp claws for slashing at his opponent. His physical strength does not seem have been enhanced however as he was easily overpowered by Max, a normal human.
 * -|X Factors =
 * Experience 

Clancy's experience prior to encountering the Tennyson is unknown although he seemed content to keep to himself until his home was threatened. During the series he is only seen a handful of times and only has brief skirmishes with Ben and some members of the Negative 10.


 * Combat Ability 

Clancy relies heavily on his bugs in combat and has little fighting skill of his own and is able to be defeated rather easily by even just a normal person. However when using his bugs he is a formidable opponent, using them to overwhelm his enemies and boost his own physical abilities.


 * Stealth 

Clancy shows no proficiency or deficiency in traditional stealth. In terms of social stealth Clancy stands out in a crowd on account of being a giant bug man.


 * Composure 

Even when he was human Clancy was unhinged and often refers to himself and his bugs as "we". He's quick to anger and killing his bugs will send him into a rage. In his insect form he is even less composed and seems to have lost much of his sentience, snarling and growling like an animal.


 * Brutality 

Clancy has little qualms with killing, being willing to level an entire city with a nuclear explosion just because his house was destroyed and attempting to feed a woman to his spiders.

Mammal
"Not your fault?! Who filled my head with dreams? Who drove me to training until my bones cracked? Who denied me my DESTINY?"

- Tai Lung Tai Lung was abandoned as a baby outside the gates of the Jade Palace, where he was taken in and raised by Shifu. Showing a great aptitude for Kung Fu even as a child, his head were filled with dreams of becoming the Dragon Warrior, a prophesied Kung Fu Master who would have limitless power granted to him by the Dragon Scroll. However Oogway sensed the darkness in his heart and refused to proclaim him the Dragon Warrior. This denial drove Tai Lung into a fit of rage and he laid waste to the valley, attempting to take the scroll by force. He was stopped by Oogway however and was imprisoned in a maximum security prison for 20 years until one day he managed to escape and return to the valley to claim what he believes to be rightfully his.


 * -|Powers/Abilities =
 * Superhuman Strength: Tai Lung has immense physical strength, able to collapse a stone building with a single kick, hurl giant crossbow arrows with great force, smash the ground into a giant boulder and then throw said boulder, kick someone with enough force to send them flying the entire length of a rope bridge and easily grab and throw around opponents larger than himself.
 * Superhuman Agility: Tai Lung has also showcased great agility, able to leap great heights in a single bound most notably when leaping up falling debris to escape from the pit he was imprisoned in. He also makes use of his agility in combat, making use of flying kicks and punches.
 * Superhuman Speed: Tai Lung is also incredibly quick, able to cover the distance from the bottom of the stairs leading to the Jade Palace to the gates in the blink of an eye. In a combat sense this also allows him to dodge various attacks and move quick enough to incapacitate highly trained kung fu masters before they can react.
 * Superhuman Durability: On top of all his other physical strengths Tai Lung is also incredibly durable, quickly recovering from the attacks of Po and the Furious Five, deflecting a giant crossbow bolt with his bare hands and being able to fight even after being thrown through a stone wall and having stone tiles slammed into his face at high speed.
 * Nerve Attack: Tai Lung's signature attack is the same one used by Oogway to defeat him which involves targeting the nerves of his opponents. By jabbing the main artery by the heart he is able to paralyse an opponent through chi manipulation, requiring an experienced Kung Fu Master like Shifu to be able to release them from their paralysis. However this technique does not work well against opponents naturally protective physiques such as a thick hide or excessive body fat.
 * Leopard Style: Tai Lung's chosen Kung Fu Discipline is Leopard Style. This style is based around hanging back in combat, blocking and dodging their opponents attacks while waiting for an opening to strike with ferocity. It also relies on immense upper body strength and staying crouched low to the ground. Tai Lung makes use of his aforementioned physical abilities to strike swiftly and brutally when given the oppourtunity.
 * Snow Leopard Physiology: Tai Lung has razor sharp claws primarily used for helping him climb although they can also be used as an offensive weapon. His tail is also very dexterous and he was able to use it to free himself from his restraints by manipulating a feather to unlock the bodysuit he was wearing.
 * -|X Factors =
 * Experience 

Tai Lung was trained from childhood in Kung Fu, being the first person to master the 1000 scrolls of Kung Fu and pushing his body to breaking point to hone his physical ability. His actual combat experience however is fairly limited, restricted to a brief rampage through the valley as well as fights against the Furious Five, Shifu and Po although all of these were seasoned Kung Fu experts. However he likely also has had hundreds if not thosands of practice bouts against Shifu and other students so his lack of practical combat experience isn't necessarily a disadvantage.


 * Combat Ability 

As touched upon in the Experience edge, Tai Lung is an incredibly gifted martial artist and was able to easily beat his former master Shifu in a fight as well as fighting with and overcoming the Furious Five, the most skilled Kung Fu Masters of the time, all at once. He was ultimately defeated by Po but he was still able to fight him on even terms for most of the battle and was undone largely by Po's body fat blocking his nerve attack.


 * Stealth 

Tai Lung shows no proficiency or deficiency in traditional stealth. In terms of social stealth Tai Lung is a anthropomorphic snow leopard so will be noticeable in a crowd.


 * Composure 

Despite his aggressive fighting style Tai Lung is actually fairly composed in battle and is able to think rationally in a fight. He is however prone to fits of anger especially in relation to his rejection as the Dragon Warrior or when he is momentarily outmanoeuvred in a fight.


 * Brutality 

Tai Lung is willing to do anything to achieve his goals and will lay a brutal beat-down on anyone who gets in his way, up to and including paralysing them. He does however show restraint when it comes to killing his opponents, sparing the Furious Five after defeating them, although he was perfectly willing to try and murder Shifu for revenge.

Reptile


"I seek to raise my status by rooting out heresy so that I may become a dragon. That's the reason I became an adventurer."

- Lizard Priest

Lizard Priest is a lizardman and silver ranked adventurer. Sent as a representative of his people, he joined forces with High Elf Archer and Dwarf Shaman as they sought out Goblin Slayer, requiring his services to help deal with a Goblin infestation in Elf lands. After aiding him in killing the goblins as well as an Ogre who was leading them, Lizard Priest later joins Goblin Slayer on further adventurers, such as dealing with a goblin infestation under a city, helping defend a frontier village from the forces of a goblin lord and assaulting a goblin fortress. Lizard Priest's goal to achieve enough power and renown to eventually ascend and become a naga, the beings that Lizard Priest and his kin worship. Lizard Priest is a silver ranked adventurer which is the third highest rank after Gold and Platinum. This means he has significant combat experience and was renowned enough to be selected by his people as their representative. During the series he takes part in many fights alongside Goblin Slayer although they are mostly against fairly weak goblins with the occasional battle against something strong like a Goblin Champion or Ogre.
 * -|Equipment =
 * Swordclaw: Lizard Priest's main weapon is a scimitar like blade which is sharp enough to slice through flesh and bone with ease.
 * Fangs: Lizard Priest carries around a pocket of fangs which are used as the catalyst for his summoning spells.
 * -|Powers/Abilities =
 * Superhuman Strength: Lizard Priest is incredibly strong able to pick up and toss goblins around with ease, push a large stone coffin to block a door and block the attack of an ogre.
 * Lizardman Physiology: Lizard Priest has sharp fangs and claws which he can use to rip and tear through flesh. His large tail can also be used as a club in combat, swiping away goblins with a powerful swing.
 * Poison Resistance: Lizard Priest is mostly unaffected by toxic vapours.
 * Miracles: As he is a priest, Lizard Priest is able to cast miracles to aid him in combat. All miracles require a short prayer before activating and in the case of his summoning spells require the use of fangs as catalysts in order to use. Lizard Priest is able to utilise 4 miracles a day and they are as follows;
 * Dragontooth Warrior: Lizard Priest scatters several fangs on the floor which he uses to summon a bipedal skeletal lizardman to aid him in combat. The warrior has similar physical abilities to Lizard Priest himself and although it is summoned without weapons, Lizard Priest will often summon a spare blade for it as well.
 * Swordclaw Summon: Lizard Priest uses a fang to create a swordclaw, either to use for himself or give to his Dragontooth Warrior.
 * Refresh: A healing spell which can be used on either Lizard Priest on an ally.
 * Partial Dragon: A spell which increases Lizard Priest's strength by doubling his muscle mass enabling him to perform feats above his already impressive physical strength.
 * Communicate:A spell which allows Lizard Priest to understand and communicate through another person's language.
 * Rust: A spell which causes nearby equipment to rust and deteriorate. Lizard Priest is able to control which items are effected by said spell.
 * Sharp Tooth: A spell which allows Lizard Priest to sharpen his weapons.
 * -|X Factors =
 * Experience

Lizard Priest hails from a culture based around combat and warfare and as such is the main frontline fighter of the group. He is easily able to fight large hordes of goblin, take on much larger and stronger hobgoblins and has even been shown killing a Demon albeit with help from Dwarf Shaman and High Archer Elf.
 * Combat Ability

Lizard Priest shows no proficiency or deficiency in traditional stealth. In terms of social stealth Lizard Priest will stand out in a crowd owing to being a giant bipedal lizard.
 * Stealth

Lizard Priest is a calm and collected individual, rarely raising his voice and acting as the voice of reason amongst his brasher colleagues. This extends to combat where Lizard Priest always keeps a cool head and never panics even when the party is being overwhelmed by a horde of Goblins.
 * Composure

Lizard Priest has no qualms slaughtering goblins, hobgoblins and demons in battle even being willing to rip them apart with his bare hands. However it is unknown how this brutality would translate while fighting things other than monsters.
 * Brutality

Amphibian
Newt Scamander

Annelid
Earthworm Jim

Crustacean
Scorpia (She-Ra)

Molluscs
Doctor Octopus, Laughing Octopus.

Reptile
Chase Young

Zooplankton
Foo Fighters